| te ES a a BIBLIOGRAPHY Bedbury, S. & Fenichell, S. (2002). A Brand New World: Eight Principles for Achieving Brand Leadership in the 21st Century. New York: Penguin Group. Benyus, J.M. (2005). Biomimicry: Innovation Inspired By Nature. New York: Harper Perennial. Berger, W. (2009). Glimmer: How Design Can Change Your Life, Your Business, and Maybe Even the Word. Toronto: Random House Canada. Berman, D. B. (2008). Do Good Design: How Designers Can Change the World. Berkeley: Peachpit Press. Dust, Fred & IDEO. (2005). IDEO Eyes Open: London. San Fran- cisco: Chronicle Books. Fulton Suri, Jane & IDEO. (2005). Thoughtless Acts?: Observa- tions on Intuitive Design. San Francisco: Chronicle Books. Glesne, C. (2006). But is it Ethical? Learning to do Right. Becom- ing Qualitative Researchers: An Introduction. 3rd. ed. Boston: Pearson Education Ltd. Goodwin, Kim. (2009). Designing For the Digital Age: How To Create Human-Centered Products and Services. Indianapolis: Wiley Publishing. Hanna, Jeanette & Middleton, Alan. (2008). Ikonica: A Field Guide To Canada’s Brandscape. Vancouver: Douglas & McIntyre. Heller, Steven. (2008). Iron Fists: Branding the 2oth-Century Totalitarian State. London: Phaidon Press. Jones, C. J. (1992). What is Designing? Design Methods. New York: Van Nostrand Reinhold. Mackenzie, D. (1997). Green Design, Design for the Environment (2nd Ed.). London: Laurence King Publishing. OF SUGGESTED READINGS Margolin, V. (2002). Design At The Crossroads. The Politics of the Artificial. Chicago & London: The University of Chicago Press. Mau, B., Leonard, J & Institute Without Borders. (2004). Massive Change. London: Phaidon Press. McGivern, Y. (2006). Introducing Types of Research. The Practice of Market and Social Research: An Introduction, 2nd ed., Essex: Pearson Eduction Ltd. Moggridge, Bill. (2007). Designing Interaction. Boston: The MIT Press. Neumeier, M. (2006). The Brand Gap: How to Bridge the Distance Between Business Strategy and Design. Berkeley: New Riders. Norman, Donald A. (1990). The Design of Everyday Things. New York: Doubleday. Papanek, V. (1984). Design for the Real World: Human Ecology and Social Change (second edition). Chicago: Academy Chicago Publishers. Shedroff, N. (2002). Experience Design. Corte Madera: Waite Group Press. Shedroff, N. (2009). Design Is the Problem: The Future of Design Must be Sustainable. Brooklyn: Rosenfeld Media. Smith, C. E. (2007). Design for the Other 90%. New York: Editions Assouline. Stohr, K. & Sinclair, C. (2006). Design Like You Give a Damn: Architectural Responses to Humanitarian Crises. New York: Metropolis Books. BIBLIOGRAPHY 41