Soluzione o problema? Sono una soluzione per molte infezioni, ee pero usati a sproposito possono perdere il loro potere. Questo potrebbe essere un grande problema. Ani CeVEAS to harmonize the different perceptions of several section directors relating to how the form should be. Think-aloud protocols in indi- vidual interviews helped users to become aware of the problems they faced on a daily basis when using the form (Figures 3 & 4). Users normally compensate for design deficiencies without being conscious of it. They might believe that the forms are the way they should be, and that there is no alternative. We worked within a general framework of empathy—empathy for users that faced constant obstacles when filling or transcribing the form. Surprisingly, the form had been in use for fifteen years before we came to work on it. While it is normally very difficult to get quality time from users such as doctors, particularly in Italy where there is a sense of self-importance in the profession that makes most of them unreachable, we were able to do so. We think this was so partly because they discovered through the think-aloud exercise that there were indeed problems with the form, and partly because they had not been responsible for its development. In other circumstances, when meeting other section directors and asking them about the quality of the forms in their department, every one said they were very good, with some indicating that they themselves had created them. EXAMPLE 2: ANTIBIOTIC ABUSE CAMPAIGN In 2011, we were called to improve the visual details of a brochure aimed at reducing the abuse of antibiotics, a recognized hazard all over Europe. Their call was the beginning of a problem, asa conflict of assumptions emerged: they expected us to realize their ideas, and we expected to be active members in the conception of the campaign including user interviews, prototype evaluations and interdisciplinary work, and at all other stages of the development of the project, including its implementation. Our client consisted of seven people from different health disciplines—epidemiology, pneumology, clinical pharmacology, ABOVE, FIGURE 5 A poster showing the key slogan “Antibiotics: solution or problem?” Conspicuity, based on a visual analysis of competing posters and legibility, based on reading distances in pharmacies and waiting rooms, guided the design of the poster. infectology, and medicine—in a government agency that evalu- ates health services in a region of Italy. In addition to the health specialists, there was a person dedicated to crafting the agency’s communications. We somehow inherited an internal conflict over ownership of the project that included defensiveness about each person’s discipline. One of the members did not want to attack antibiotics, and required the message to be dual: something like “antibiotics are good for this and that, but they can be bad ifnot used properly.” Although we did not manage to eliminate the positive aspect of the message completely, we were able to reduce its importance to a minimum at the final stage. This compromise was achieved at the final meeting before going to production when we managed to persuade the group using arguments based on evidence about the negative effects of presenting ambiguous messages in health communications. Instead of adhering to the prototype the client gave us, we made a substantially different and well-argued proposal for the text and visual structure. Our proposed brochure was conceived of as a tool that would facilitate communication between a doctor and patient about when to use antibiotics; it included three scenarios and also room for a doctor’s prescription and indications. It was complemented by two additional pieces: a pocket size brochure, and a poster in two sizes, tabloid and double tabloid (Figure 5). Collaboration on the project happened at different levels: a) the clients proposed a brochure, b) we presented a counter proposal that, in the main, was accepted and c) they provided accurate information for the content of the text and an entry to the family physicians and pharmacists, who were key players in the campaign. The clients did not want to move forward without all mem- bers’ consent. To achieve this, we developed five prototypes of the main image for the project, and evaluated the prototypes with users. This helped the client group to achieve consensus, though they ultimately chose the users’ second choice, as it was, in the clients’ judgment, better. Flexibility and resilience were essential for everybody involved in this project. It was our conception of design as a collaborative enterprise that allowed the group to move forward and obtain, in the end, a statistically significant reduction in the use of antibiotics. On our own, we could not have achieved the results the campaign obtained. We believe that the client could not have, either. The collaboration was not as comprehensive as it could have been, but given established roles within the culture, it was successful, and all parties were happy with the results. The agency provided us with accurate factual content and their understanding of the local situation around antibiotics use, and identified and worked with the gatekeepers. We provided our communication design expertise using a user-centered, evidence-based and results- oriented approach. CONCLUSION: DESIGN AS COLLECTIVE INTELLIGENCE Every design problem is situated, and never exactly repeats the problems one has faced before. Every project involves different people, different purposes, different resources, and different environments that must be understood. However different, every project shares the same goal: the improved welfare of people. Identifying what information one has to acquire, how to acquire it, and the people one needs to work with are the first steps toward developing a responsible design project. Designing is not only a technical profession: one also requires social skills, awareness of cultural values, and an empathetic framework to design with others in a collectively intelligent way. @